Remind me, what is your name?
<<textbox "$name" "" "two">>
You can't believe it! You realize it is in fact $option !!
you are hiding in the $house hut, and you feel safe.
<<timed 4s>>
<<if $house is "straw">>
<<goto "straw2">>
<<elseif $house is "wood">>
<<goto "wood2">>
<<else>>
<<goto "brick2">>
<</if>>
<</timed>>"hello $name !" A tiny pig squeals, he is holding a bowl of <<print either("ice cream", "oatmeal", "vegetable stew", "slop", "cereal","kale salad")>> . "This is my last snack before we start building a [[house]]!
after the pig finishes eating his food he turns to you. "which house shall we build first?"
[[straw]]
[[wood]]
[[brick]]
<<set $house to "straw">>
The tiny pig leads you to a worksite full of straw.
<<timed 2s t8n>>You begin to build the house of straw<<next 3s t8n>>
the home is coming along swell with your quick work. <<next 2s t8n>>
as you finish you wipe the sweat from your forehead.<<next>>
while you built the shelter, the pig installed a window and a door <<next>>
then,<<next>>
there is a knock at the [[door]] of the $house house... <</timed>><<set $house to "straw">>
The tiny pig leads you to a worksite full of logs.
<<timed 2s t8n>>You begin to build the house of wood<<next 3s t8n>>
the home is coming along swell with your quick work. <<next 2s t8n>>
as you finish you wipe the sweat from your forehead.<<next>>
while you built the shelter, the pig installed a window and a door <<next>>
then,<<next>>
there is a knock at the [[door]] of the $house house... <</timed>><<set $house to "brick">>
The tiny pig leads you to a worksite wiwth piles of bricks.
<<timed 2s t8n>>You begin to build the house of brick.<<next 3s t8n>>
the home is coming along swell with your quick work. <<next 2s t8n>>
as you finish you wipe the sweat from your forehead.<<next>>
while you built the shelter, the pig installed a window and a door <<next>>
then,<<next>>
there is a knock at the [[door]] of the $house house... <</timed>>"who is it!" The little pig calls. You <<linkreplace "check out of the window">> regret that decision, though
You see something move past the window.
You think it is <<cycle "$option" autoselect>>
<<option "a wolf">>
<<option "a hunter">>
<<option "a neighbor">>
<<option "a cat">>
<<option "just a shadow">>
<</cycle>>
[[You peek out the window to find out what it is!|outside]]
<</linkreplace>>
<<set $house to "straw">>You are in the straw houseyou are in the wooden houseyou are in the brick house